Centuries ago, a war broke out amongst the Elders and the Overlords.

The Elders created an elite force, called the Order of the Dragon Talon, to defend their worlds from the impending invasion. All of the members of this order were bound by their honor to serve those they fought beside, until death.

At first, the Order pushed back the Overlords minions, but they proved far too powerful and killing all but one of its members, and destroying their homeworld, Fenecia, in the process.

Now the Elders are training a new group of soldiers to overthrow the Overlords. They set up mock-combat simulations on various worlds, allowing soldiers from all over the Universe to participate, in the hopes of finding those worthy enough to build New Fenecia, and rid the Universe of the Overlords. This new clan, the Dragon Talon Mercenaries, follows the Code of Honour once written by the old Order, upon Mount Aarutan.

We are warriors of honour and virtue.

Each one of us is a small part of a greater whole, which can never be seperated, nor destroyed. We all pledge our lives to the defense of the Elders and our homeworlds - and should we be beaten down to our last warrior, we shall rebuild again, and retake that which is rightfully ours. Sacrifice is our greatest gift to our fellow warrior, and we will always guard his life as he will guard our own. For the true strength of a warrior is not his battle skills, but his ability to place his own glory aside and fight for the greater cause.



Honor
As a DTM member, it is required that you always fight for the team. Never can you play for your personal score while wearing the DTM tag. You MUST play with honor and good sportsmanship.

Ambassador
As a member of the DTM you are also an Ambassador for the DTM, and as such you are expected to act like one. People remember bad things much more then they do good things. Sometimes someone can really get under your skin. We are all human, but please try and refrain from replying to people who are flaming you. Your response is exactly what they want. Try and not give them the satisfaction.
You will find the mute function in tribes very handy. Remember that with everything you do people will tend to remember the DTM next to your name and associate it with either Team Players or morons. I'm sure most of you agree you would prefer to be known as a Team player, as opposed to a moron.

Teamwork
If you enter a game in progress, the first thing you should do is ask, "Where am I needed?" If no one responds then use your head and do what the team needs as opposed to what you would like to do. Help where needed, be it flag running or repairing power. With team work there is no job that is more important then the other. If you did not get one flag cap because all you did was fix solar panels, but your team won the game, then you won the game as well. Remember that Tribes does not display personal scores at the end of a match, only the teams' scores.

Balance
Members are encouraged to swap sides to help out a side that is getting whipped. A hard won victory is a sweet victory. There is no challenge if each mission results in a shutout. Thus, if the other side is getting hammered you are permitted (and encouraged) to change sides to help out without concern for the players per team balance. It has been pointed out that with a majority of DTM members on one team the other side tends to get waxed. In this situation, it is expected that the DTM on that server balance out their numbers amongst the teams and try to organize a number of other people to balance the sides both numerically and skill-wise.

Administration
Members who are either voted-admin or super-admin on a public server are required to act honorably. Remote-killing enemies, teleporting friendlies, or unjustified kicking of players all violated the very spirit of the game, and of the DTM. As an administrator, you are expected to act fairly and honorably to everyone, while also dealing swiftly and firmly with negative elements in the game.

Forums
No flame wars will be tolerated on public forums. Failure to abide by this requirement may result in your being banned from the forum in question, and may furthermore result in internal disciplinary action. However, constructive criticism is encouraged. That is one of the reasons the forums exist. Use them well.
Other forum-related questions should be directed to the forum administrators. Currently, this position is occupied by Gryphon.

IRC
Please do not be disruptive, as meaningful conversations often occur. Utilization of any type of bot or script that interferes with normal channel operation will not be tolerated. If you spam the channel or disrupt conversation, you will be asked to discontinue it. Failure to do so may result in your being kicked and/or banned from the channel, and may furthermore result in internal disciplinary action.
Other IRC-related questions should be referred to the channel administrator. Currently, this position is occupied by Creeperman.

Sponsorship
Do not sponsor someone because they are a friend or a fellow Tribe member. Only sponsor those applicants you know from first hand experience to be Team Players. Do not sponsor applicants based on their skill in combat. We must all remain cognizant that a DTM member creates good games, good playing atmospheres, and at all times displays good sportsmanship. Please read the guidelines on sponsoring applicants. Conflict resolution within the applications process is currently handled by Jester.
Sponsorship should be based on
  1. The applicant's willingness to learn.
  2. The applicant's willingness to teach and mentor.
  3. The applicant's sportsmanship and attitude.
  4. The applicant's team effort.
Please note that the DTM has adopted a policy to disallow all sponsorships that are from the applicants existing Tribe members. This means that no sponsors may be awarded from members of the same Tribe as the applicant.
In the unfortunate case that you witness an applicant engaging in behavior unbecoming a DTM, you are expected to vote no to their application. To do this you must post *NO* and then a clear explanation why the no-vote was given. Please do not post a flame. Note that a clear explanation and a proposed solution to correct whatever they are doing wrong is mandatory, or the no-vote will be discarded.
After a no-vote has been cast, the applicant's thread will be open to all opinions and suggestions. If the no vote is not removed and the applicant feels he is being unfairly treated than they are to contact Jester for review. The only person who may remove the no-vote is the member who cast it, or the DTM membership, after suitable review. Otherwise, the rejected applicant is free to reapply for membership after a two-week waiting period. The applicant is to be considered as having a clean slate and should be given a fresh start by all. Please remember that we all make mistakes be it in what we do or what we think we have seen. DTM members and applicants alike can suffer from this, so please strive to be both honorable and mature in your actions and words.
Whether you intend to sponsor or no-vote an applicant, please do so only if you have been playing with the applicant for a suitable amount of time. Please do not give your sponsorship or no-vote after just one game with an applicant. To do so is unfair to both them and to the DTM.

Other Tribal Affiliations
DTM members are selected based on their desire to assist in making Tribes the team game it was designed to be. As such, as a DTM member, we value honor, integrity and fairness in all that we do while engaged in our activities. DTM members are accepted as, and encouraged to participate in, other organized Tribes. It is within these groups that Tribes players, both DTM members and others, compete in various organized ladders, competitions and events.
Please note that is not the DTM's responsibility or desire to manage how organized Tribes or their members behave. There is a major separation in the two entities and rightfully so. The DTM maintains and will continue to maintain sovereignty over its member's behavior in public gaming environments, but it cannot and will not be held responsible for a member's actions while engaged in organized Tribal events, discussions and actions.
For example, should a member, on behalf of their Tribe, choose to abandon or betray an allied Tribe in an organized ladder, they may not be held in violation of the DTM Code of Conduct, as they were only role-playing the actions of their Tribe.

Internal Conflict
Problems arise in many and varied situations. This is human nature, and is expected. However, the DTM cannot and will not allow conflict to destroy that which has taken so much effort by so many to create. If problems arise between members, the issue is to be addressed with an email to Gryphon before a member makes any public statements regarding the conflict. If the conflict merits a vote in which the membership should be involved we will call it to vote in the Voting section of this site.
In the event of you viewing an act of bad form, do not immediately post it. Take 24 hours to cool down, as you cannot think clearly when you are angry. Then think about what actually happened some more, and determine if it was as bad as you originally thought it was. You are also encouraged to contact the member in question and discuss the matter privately with them. When the 24 hours are up, if you still have something to say, and were unable to resolve the issue with the member in question, describe what you saw in the private DTM forum, and then state your opinions on the matter. If you feel further action is necessary, please email Gryphon with full details and the issue will be addressed promptly.
In the case of you viewing an excellent bit of team play, post it immediately in the DTM Sightings forum with names and descriptions of the honorable work. Team players should be recognized and praised for their actions. Be they in the DTM, TPG, an independent Tribe, or unattached, their stories should be told to all. That is what we are here for: the fun in the amazing universe of Tribes.

Disciplinary Action
You will receive a message from Gryphon explaining the infraction. You will have an opportunity to respond and justify your actions. Otherwise, the infraction will be considered as a one-time incident. However, a record will be kept of the infraction.
Frequent or more severe violations of the Code of conduct may merit additional actions. Possible penalties include censure, probation, or possible expulsion from the organization. Note that violations of the Forum or IRC sections may carry their own penalties in addition to the ones outlined above. These penalties must be resolved with the appropriate administrator, as detailed above. Non-organizational penalties, such as being kicked or banned from a game server, may also be applied, and must be resolved between the administrator imposing the penalty and the violator.
The DTM membership reserves the right to alter, modify, add, or delete from this code as needed. Any changes to the code will be announced promptly in our Announcements forum and will be upheld by our membership. It is the responsibility of all members to know our Code of Conduct, as it binds us all together, and allows us to exist harmoniously as an organization. Ignorance of our Code of Conduct will not be allowed as an excuse for misbehavior, for it is every member's responsibility to know and follow our code so long as they retain their membership.

This Code of Conduct was borrowed from the TPG, and we honor and respect all of the hard work Santa and Smedley have put into it. We also thank them for giving us permission to modify its content and to use if for keeping peace and honor within our own organization.